Sunday, 22 December 2013

Traps and totems, really?

So there's this friend of mine, he wanted to see if he could get around the "less" modifier on totems. And of course, he hit on the idea of trapping them.

I'd always figured that the summon time would be a bit too much, that throwing a trap which then threw up a totem only if it was hit and then totem cast speed...yeah, not going there. But then he mentioned Sunblast.

Oh snap.

Imagine the possibilities.

I asked, and he wasn't double dipping Reduced Duration (it was storm call totems) but I imagine that's definitely something one could do.

It does make me want to throw lightning warp totem traps now, too. 

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