Sunday, 24 August 2014

I have a problem with the skill tree update.

If you're reading this, you probably got here from one of my two guides on the main forum. They've made it through multiple skill tree revisions more-or-less intact, though the original classes they were posted under are no longer the optimal ones for them (go figure). When I respecced characters for it, I went with the ones who were already geared up, so I knew the stats both before and after.

And now I have a problem. 

With the same gear, the former 220%~ HP and the new 160%~ bring me to roughly the same number, which is about 4.5k. I'm short 150-200HP from before. This is a bit distressing, considering I'm using a legacy Rain and some really good HP gear, but there's always that circle below Scion and there's DW block there too.

I specced my ranger with all the easily reachable HP nodes, and am down 600HP from before. (The difference was in the nodes below and in duelist, my builds are fairly similar otherwise.) Whoops, 3.5k, not going there. I guess there's still that circle below Scion, gonna take a bit of juggling to get there though.

"There's always that circle below Scion." Why do I have to go for that? This isn't a complaint post about having to change, because change can be good; it's a complaint that I now have to stretch further to meet the same requirement, so I lose flexibility in other areas. I've already taken all the HP-relevant nodes in the areas I pass by.

Oh, we're changing up how HP base and skilltree interact, so you should have less worries about taking HP in the skilltree, and can take damage. Turns out the exact opposite is true, isn't it? I have to reach more HP clusters to get to the same value of HP as I did before. Reaching more HP clusters takes travel points too. Before, I was able to more-or-less pick and choose which clusters to take and what my routes should be. Now, I have to take all of the reasonably reachable ones, and some unreasonable too, and work the rest of my build around them. (Which I'm aware is how most regular HCers always did things, yes. Those builds regularly made 300% HP. My point stands and you can use logic to work out why.)

What gives, GGG? Don't you have someone who can do math?

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